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Creations

Terebron Gwlader's Journey

Genre : Puzzle / Narrative – PC
Engine : Unity

Roles : Game Designer / Level Designer / UX Designer

Duties :

As Game Designer :

- Design of new mechanics

- Updated existing mechanics

- Writing of all design documentation

As Level Designer:

- Design over 150 levels

- Integration and testing of levels in Unity

As UX Designer:

- Design and integration of tutorials

- Design of the level editor dedicated to players

- Redesign of the game interface

Vault Plunderer

Genre : Escape Game - VR
Engine : Unreal Engine 4

Roles : Game Designer

Duties :

As Game Designer :

- Design of the overall player path

- Designing an electrical circuit puzzle

- Complete overhaul of one of the puzzles

​

Bisbille

Genre : Showdown / Local Multiplayer - PC
Engine : Unity

Roles : Game Designer/ QA Tester

Duties :

As Game Designer :

- Design of attraction and repulsion mechanics

- Definition of the atomic parameters of the game

As QA Tester :

- Testing multiple configurations of atomic parameters

- Redaction of playtest report

- Supervision of playtest sessions

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SilverLining

Genre : RTS / Multiplayer - PC
Engine : Unity

Roles : Game Designer/ Level Designer

Duties :

As Game Designer :

- Design of mechanics related to level design

As Level Designer :

- Design of the modules that make up the map

- Creation of islands composed of several modules

- Integration of modules in Unity

- Map testing and balancing

​

Hikikomori

Genre : Narrative - PC
Engine : Unity

Roles : Game Designer/ Level Designer

Duties :

As Game Designer :

- Design of stress mechanics and dialogues

- Co-writing of the screenplay and dialogues

As Level Designer :

- Asset design with Asset Forge

- Design of an urban space for the game

- Integration of assets on Unity

​

The Cost of Living

Genre : Platform / 2D - PC
Engine : Unity

Roles : Game Designer/ Level Designer

Duties :

As Game Designer :

- Design of the different capacities

- Design of the exchange mechanics

As Level Designer :

- First level design

- Integration of all final assets

Mods and Prototypes

Alice

Genre : Narrative / Book where you are the hero
Engine : Unreal Engine 4

Roles : Game Designer / Programmer

Duties :

As a Game Designer :
- Design all the mini-games
As a Programmer :
- Programming the general mechanics
- Programming all the mini-games

Jekyll and Hyde

Genre : Walking sim / Narrative
Engine : Unreal Engine 4

Roles : Game Designer / Programmer

Duties :

As a Game Designer :
- Design of the different interactions
- Design of the alignment system
As a Programmer :
- Programming the interaction system
- Programming the dialogue system
- Creation of the cinematics

Hearthstone fanmade cards

Genre : Cards

Roles : Game Designer

Duties :

As Game Designer :

- Search for concepts from the theme of the extension

- Card design with new mechanics

​

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Trackmania races

Genre : Car race

Roles : Level Designer

Duties :

As Level Designer :

- Creation of a blue race according to specific criteria

- Creation of a red race according to specific criteria

Mayan Temple

Genre : Adventure / Platform / 3D - PC
Engine : Unity

Roles : Level Designer

Duties :

As Level Designer :

- Player path design

- Creation of the blocking of the level

- Integration of Unity 3D game kit mechanics

​

Various

Wheels of Nature

Genre: Game concept / Children's game - Mobile

Roles: Game Designer

Duties:

As Game Designer :

- Design of a mini game for tablets

- Creation of rules adapted to an audience 7 years old and over

- Creation of paper prototypes to validate the concept

A-SIS Escape Game

Genre : Escape Game / Serious Game

Roles : Game Designer

Duties :

As Game Designer :

- Creation of a puzzle meeting the specifications

- Adaptation of the puzzle to the defined scenario

- Adjustments based on customer feedback

Pigbuilders

Gender : Board game

Roles : Game Designer

Duties :

As Game Designer :

- Design of the rules of a cooperative game

- Board design and balancing

- Design of event cards

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