Creations
Terebron Gwlader's Journey
Genre : Puzzle / Narrative – PC
Engine : Unity
Roles : Game Designer / Level Designer / UX Designer
Duties :
As Game Designer :
- Design of new mechanics
- Updated existing mechanics
- Writing of all design documentation
As Level Designer:
- Design over 150 levels
- Integration and testing of levels in Unity
As UX Designer:
- Design and integration of tutorials
- Design of the level editor dedicated to players
- Redesign of the game interface
Vault Plunderer
Genre : Escape Game - VR
Engine : Unreal Engine 4
Roles : Game Designer
Duties :
As Game Designer :
- Design of the overall player path
- Designing an electrical circuit puzzle
- Complete overhaul of one of the puzzles
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Bisbille
Genre : Showdown / Local Multiplayer - PC
Engine : Unity
Roles : Game Designer/ QA Tester
Duties :
As Game Designer :
- Design of attraction and repulsion mechanics
- Definition of the atomic parameters of the game
As QA Tester :
- Testing multiple configurations of atomic parameters
- Redaction of playtest report
- Supervision of playtest sessions
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SilverLining
Genre : RTS / Multiplayer - PC
Engine : Unity
Roles : Game Designer/ Level Designer
Duties :
As Game Designer :
- Design of mechanics related to level design
As Level Designer :
- Design of the modules that make up the map
- Creation of islands composed of several modules
- Integration of modules in Unity
- Map testing and balancing
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Hikikomori
Genre : Narrative - PC
Engine : Unity
Roles : Game Designer/ Level Designer
Duties :
As Game Designer :
- Design of stress mechanics and dialogues
- Co-writing of the screenplay and dialogues
As Level Designer :
- Asset design with Asset Forge
- Design of an urban space for the game
- Integration of assets on Unity
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The Cost of Living
Genre : Platform / 2D - PC
Engine : Unity
Roles : Game Designer/ Level Designer
Duties :
As Game Designer :
- Design of the different capacities
- Design of the exchange mechanics
As Level Designer :
- First level design
- Integration of all final assets
Mods and Prototypes
Alice
Genre : Narrative / Book where you are the hero
Engine : Unreal Engine 4
Roles : Game Designer / Programmer
Duties :
As a Game Designer :
- Design all the mini-games
As a Programmer :
- Programming the general mechanics
- Programming all the mini-games
Jekyll and Hyde
Genre : Walking sim / Narrative
Engine : Unreal Engine 4
Roles : Game Designer / Programmer
Duties :
As a Game Designer :
- Design of the different interactions
- Design of the alignment system
As a Programmer :
- Programming the interaction system
- Programming the dialogue system
- Creation of the cinematics
Hearthstone fanmade cards
Genre : Cards
Roles : Game Designer
Duties :
As Game Designer :
- Search for concepts from the theme of the extension
- Card design with new mechanics
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Trackmania races
Genre : Car race
Roles : Level Designer
Duties :
As Level Designer :
- Creation of a blue race according to specific criteria
- Creation of a red race according to specific criteria
Mayan Temple
Genre : Adventure / Platform / 3D - PC
Engine : Unity
Roles : Level Designer
Duties :
As Level Designer :
- Player path design
- Creation of the blocking of the level
- Integration of Unity 3D game kit mechanics
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Various
Wheels of Nature
Genre: Game concept / Children's game - Mobile
Roles: Game Designer
Duties:
As Game Designer :
- Design of a mini game for tablets
- Creation of rules adapted to an audience 7 years old and over
- Creation of paper prototypes to validate the concept
A-SIS Escape Game
Genre : Escape Game / Serious Game
Roles : Game Designer
Duties :
As Game Designer :
- Creation of a puzzle meeting the specifications
- Adaptation of the puzzle to the defined scenario
- Adjustments based on customer feedback
Pigbuilders
Gender : Board game
Roles : Game Designer
Duties :
As Game Designer :
- Design of the rules of a cooperative game
- Board design and balancing
- Design of event cards